Removing that damn pink square on the BC selector.Preserving active turrets when a multi-forms weapon is evolving.Preventing softlock if a double KO occurs during the true final boss fight.Preventing softlock while using the Hunter Grenade weapon on the Giant Tick enemy.Preventing softlock when fighting Conjunctivius boss with Snake Fangs weapon.Please refer to the updated documentation to follow the guidelines. Mod Support is evolving with Tiled integration to foster new rooms creation by the community. Update 24.1Īdded some new rooms in each of the 3 following biome to enhance diversity and fighting situations: Please note that the charged attack is unchanged. ![]()
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